Abyss Collector
A 2D pixel game made in Processing. It is an endless downscroller game that I created together with my fellow student Jakob C.
The player's goal is to collect as many harmless fish as possible to score points while at the same time avoiding dangerous fish in order to stay alive. There are collectable items that can help the player, such as an oxygen canister (to preserve life) or a harpoon (to eliminate the next dangerous fish).





